Rule of the 90s - Mention it, then use that bad boy
June 19th 2010 02:24
In literature, we like to call it foreshadowing. Its function is defined as "to provide clues for the reader to be able to predict what might occur later on in the story." It gives us hints and lets us feel smart when we figure it out before the characters do.
In the case of movies, we always need to kill the bad guy. But how?
"Oh, woe is us? If only we had a chemical that would dissolve him! What's that? Ah ha! The precise chemical cabinet I gave reference to when we entered this van! What a coincidence!"
When you watched Phantoms, didn't you feel relieved when they had what they needed with them the entire time. The 90s were infamous for this. For some reason people really liked pretending to think when they took a trip to the cinema.
My favorite one happens to be Event Horizon. They arrive and one of the first things good-looking Sam Neill explains is the fact that the entire corridor is rigged with explosives should the crew need to escape and leave behind the main part of the ship. What ever could cause them to do that? I apologize if you have not yet seen the movie (rent it ASAP if you haven't if you are a Sci-Fi geek), but if you couldn't figure that they would actually use those explosives, then maybe the 90s were for you indeed.
Films that did this usually fell into the Sci-Fi category. There are a few exceptions, but the creepy and weird dominate:
Back to the Future III (1990)
Event Horizon (1997)
Galaxy Quest (1999)
The Game (1997) - This one was really did it on purpose. While we try, Van Horton is trying the exact same thing
Home Alone (1990)
Home Alone 2: Lost in New York (1992)
Independence Day (1996)
The Lost World: Jurassic Park (1997)
Men in Black (1997)
My Cousin Vinny (1992)
Phantoms (1998)
Shawshank Redemption (1994) - This was actually a clever double bluff.
Starship Troopers (1997)
So, there you have it. If only life worked out this way, we would all listen to our mothers more frequently...
In the case of movies, we always need to kill the bad guy. But how?
"Oh, woe is us? If only we had a chemical that would dissolve him! What's that? Ah ha! The precise chemical cabinet I gave reference to when we entered this van! What a coincidence!"
When you watched Phantoms, didn't you feel relieved when they had what they needed with them the entire time. The 90s were infamous for this. For some reason people really liked pretending to think when they took a trip to the cinema.
My favorite one happens to be Event Horizon. They arrive and one of the first things good-looking Sam Neill explains is the fact that the entire corridor is rigged with explosives should the crew need to escape and leave behind the main part of the ship. What ever could cause them to do that? I apologize if you have not yet seen the movie (rent it ASAP if you haven't if you are a Sci-Fi geek), but if you couldn't figure that they would actually use those explosives, then maybe the 90s were for you indeed.
Films that did this usually fell into the Sci-Fi category. There are a few exceptions, but the creepy and weird dominate:
Back to the Future III (1990)
Event Horizon (1997)
Galaxy Quest (1999)
The Game (1997) - This one was really did it on purpose. While we try, Van Horton is trying the exact same thing
Home Alone (1990)
Home Alone 2: Lost in New York (1992)
Independence Day (1996)
The Lost World: Jurassic Park (1997)
Men in Black (1997)
My Cousin Vinny (1992)
Phantoms (1998)
Shawshank Redemption (1994) - This was actually a clever double bluff.
Starship Troopers (1997)
So, there you have it. If only life worked out this way, we would all listen to our mothers more frequently...
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